Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Hakaru Ishiwara
Republic Military School Minmatar Republic
410
|
Posted - 2013.01.18 21:09:00 -
[1] - Quote
As a nearly six-year long CCP customer with multiple accounts, I cast my lot in with the POS using populace.
Historically, I have used POSes for:
> null-sec ore and ice refining / storage. > a null-sec base prior to conquering an outpost and in order to have a place to grab replacement ships when fighting got heavy. > a place to log in my capital ship when staging for null and low-sec PvP activity. > null-sec travel via both jump-bridge and cyno-gen. > a high-sec place to run research jobs. > a catalyst for great low and null-sec fights. > a means to reimburse lost ships in PvP through the extraction and reaction of moon gold.
I have a ton of ideas on the modularization of POSes which will enable greater use AND create additional targets for destruction, but no time to type... will add to this post or create a new post.
+++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |

Hakaru Ishiwara
Republic Military School Minmatar Republic
414
|
Posted - 2013.01.19 20:27:00 -
[2] - Quote
Celly Smunt wrote:*snip*
I also have mentioned a couple of times in this thread that they could put the base artwork into the hands of the player-base and that doing so would serve the purpose of allowing player participation and showing the player base that at least they are getting the ball rolling.
o/ Celly Not a good idea as that would make for more work from a project management standpoint. CCP has relatively cheap graphics resources already hired and who have worked on EVE (tech 3 cruisers!) in china... why not leverage those resources and add on as necessary if artwork is a challenge?
CCP can easily do a better job communicating with project outlines, milestones, goals, etc.
+++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |

Hakaru Ishiwara
Republic Military School Minmatar Republic
416
|
Posted - 2013.01.23 19:40:00 -
[3] - Quote
Two step wrote:Updated first post with this: CCP Soundwave was on voices from the void, and said this at 12:40 into the podcast: Quote:POSes are something that that is pretty much always up here and we will doing something with them for summer, whether it is small changes, first steps to something bigger, something is going to happen for the usability of them This is the same CCP employee who was quoted in the CSM minutes as saying that:
CCP Soundwave wrote:the POS system by itself would only affect a small portion of the community.
How and why has Soundwave's perception of POS use and POS mechanics changed between the CSM meeting and when this podcast was recorded? What value does CCP and CCP Soundwave now believe that a POS-specific development investment will contribute to CCP's bottom line? That was the true issue on the table from CCP's perspective.
Furthermore, what is the scope of this project and how will the project be managed so as not to repeat the Unified Inventory debacle of 2012?
Currently, CCP management-level communications are coming off as either backtracking or placating statements intended to calm down an increasingly irate and dissatisfied customer base. +++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |

Hakaru Ishiwara
Republic Military School Minmatar Republic
417
|
Posted - 2013.01.23 22:12:00 -
[4] - Quote
Ashterothi wrote:Hakaru Ishiwara wrote:*snip* Just a small note: Soundwave has either changed positions, or ended up being taken completely out of context on several occasions. I have met him in person, he is a far more in touch dude then most of his textual quotes make him out to be. I would like to believe you, but there have been too many occasions where both Soundwave and Greyscale have seriously ****** up on game redesign projects (their deliverables created more problems than they solved from a user-perspective) to come to any other conclusions than either:
A) CCP operates under a non-user centric design methodology or
B) CCP's game designers are inept in their current roles.
Soundwave's POS-related comment sounds out-of-touch and his past design results lead me to believe that he *is* out of touch with the state of EVE -- I know that sounds completely absurd.
On a related note, I have been wondering who signed off on the CSM meeting notes from CCP and why there are lingering misinterpretations if both the CSM And CCP agreed to the notes' final state. +++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |
|
|